Once again this report comes from someone at Bolt that is somewhat of a info gatherer. He loves doing research and I love posting about it.
So do check him out.


Of course, this list is not exhaustive and some other specimen are
not here such as: dracul (Austrian), kwakiytl (American Indian),
lobishomen (Brazilian), murony (Wallachian), ogolgen (Bohemian),
otgiruru (African), oupir (Hungarian), owenga (African), talamaur
(Melanasian), vapir (Bulgarian), avarcolac (Romanian), sharabisu
(Babylonian), brucolacas (Greek), kattakhanes
(Singhalese),khadro/dakini (Tibetan), kalika (Hindu), aulak.

As for the European vampire, other cultures have feared or revered a
vampire-like monster, which has the same attributes: he is already
dead and drink blood to lenghten its cursed existence. The way to
dispose of such monsters is also very similar from one place to

From earliest times, humans have revered blood as magical. This was
why the ultimate sacrifice was the blood of living creatures. The
Vikings ran their longships over prisoner's bodies before sailing, to
drench their keels in blood so the gods might bless their ships and
crews. This was the forerunner to christening a boat with wine.

The Ancient Greeks had a burial ceremony that included lighting an
(unsleeping lamp) for three years at the grave. That being the time
it took for a corpse to decompose. At the end of three years, they
would dig up the bones and wash them in wine. If, when they dug up
the bones, the body should be instead swollen and still resembling
the living, it was called Vrykolakas , meaning drum-like.


Origin: Western Africa (Ashanti)

Description: human looking vampires except that they have hooks
instead of feet and iron teeth. The Asasabonsam are tree dwelling
vampires that live deep in the forest. They sit in the tops of trees
with their legs dangling down which enables them to catch their
victims with their hooked feet. They tend to bite their victims on
the thumb.


Origin: South America

Description: During the day she has the form of a human female, but
at night she is transformed into a bat or other animal.

Weaknesses: If seeds are scattered on the floor, she will stop to
count them. Also, if a broom is placed across the door, she will not
enter the room, as she will count the bristles of the broom.


Origin: India

Description: half-man, half-bat creature roughly four feet tall.


Origin: Greece

Description: They often appear in half-human, half-animal shapes and
are active during the time from the beginning of Christmas to New
Year's Day. They roam the countryside and enter villages at night but
sleep in caves during the daytime. At the end of this period, they
travel down caverns or other tunnels to Hades in the bowels of the
earth. While on the world's surface, a male Callicantzaros is apt to
kidnap a mortal woman to bring her back with him to the underworld as
his bride and have children with her who also became callicantzaroi.
It was said that the first victims of a callicantzaros whose parents
were both mortal were often his own brothers and sisters, whom he was
apt to bite and devour.

Weaknesses: To prevent an infant of two mortal parents born during
the proscribed Yule Tide season from becoming a callicantzaros, the
infant was sometimes held feet down over a fire by one of the parents
until the toenails were singe.
Ch'ing Shih

Origin: China

Description: appear as livid humans. Their immaterial form is a
glowing sphere of light.

Powers: kill with poisonous breath in addition to draining blood

Weaknesses: If a Ch'ing Shih encounters a pile of rice, it must count
the grains before it can pass the pile. They can be harmed and
destroyed by normal weapons and by sunlight.


Origin: Mexico. They are believed to be linked to Tezcatlipoca, an
Aztec god.

Description: These vampire-witches held Sabbaths at crossroads and
were believed to attack young children and to mate with human men,
producing children who were also vampires.


Origin: Eastern Europe

Description: Gypsies believed the mulo to be a spirit of a dead
person separated from the physical corpse and that the male mulo was
capable of impregnating women, often their widows. The resulting
child was variously called a vampijorivic , a vampiric ,
a lampijerovic , or dhampir» meaning little vampire .

Powers: Depending on the legend, dhampirs may be able to see vampires
automatically or through a ritual, whereas they are usually invisible
to humans. Dhampirs don't have special abilities other than being
able to see invisible vampires. They are famous vampires-hunters and
have been still recorded in activity in 1959 in Kosovo.

Origin: Isle of Man

Description: a beautiful female vampire faery. She is said to give
inspiration to poets, but the reward for her services is death, or,
at best, captivity in her kingdom under the Irish Sea off the eastern
coast of Ireland.
Powers: Like all vampires, she is a bloodsucker. But rather than
drinking the blood of her victims, she collects it in a huge red
cauldron which is said to be the source of her beauty and powers of
poetic inspiration. This may connect her with the Celtic Crone
Goddesses who preside over the great cauldron of life, death, and

Weaknesses: One Manx legend says that calling for protection from the
Sea God Manann ruins her hopes of gaining power over you.


Origin: Ireland. A celtic legend says that a famous female called
Dearg-due (red blood sucker) is buried near Strongbow's Tree in
Waterford. In Scotland the vampire legend was called baobhan sith,
and lurked in the mountains.

Description: She purportedly arises once a year from her grave to
seduce men into her embrace and drains them dry of blood.

Weaknesses: The way to prevent the undead from arising, according to
Irish legend, is to build a cairn of stones over its grave.


Origin: Assyrie

Description: vampires of the spirit variety, they are naturally
invisible and are capable of possessing humans.
Weaknesses: can be destroyed by using wooden weapons or by exorcism.


Origin: Australia, Northern Territories

Description:He was as big as a man, with bat-like wings and a foul
stench. If any stray hunter or lost child entered his mangrove
forest, he would swoop from the trees, wrapping his wings around the
unwary. The unfortunate victim would first choke on the stench, and
then slowly suffocate. The Garkain would then consume the flesh. The
victim's spirit was then condemned to wander the region, unable to
find his way home to the final resting place of his tribe.

Glaistig (The)

Aka: Baobhan Sith

Origin: Scotland

Description: appear as beautiful young women who dance with men until
they are exhausted, then feed on them.


Origin: Europe. Closely related to the incubi/sucubi are the Slavic
mora, the German mahr, and the Scandinavian mara, from which the
word 'nightmare' is derived.

Description: spirit and sexual vampires of a demonic nature. The
general way they feed is by having sexual intercourse with the victim
and feeding on the energy released during sex.

Powers: They may enter homes uninvited and can take on the appearance
of other persons. They will often visit the same victim repeatedly. A
victim of an incubus will experience the visits as dreams.

More about demons.


Origin: Brazil

Description: Normally appearing as snakes, jaracara are said to drink
the milk of sleeping women as well as their blood.

The Keres

Origin: Greece
Description: the Keres are sharp-clawed creatures clad in red. They
are terrifying creatures that drink the blood of their victims. The
Keres execute the Fates' commands. They are often seen hovering
around battlefields.

More about mythological creature.


Origin: Bulgaria

Description: Krvopijacs (also known as obours) look like normal
vampires except that they have only one nostril.

Weaknesses: they can be immobilized by placing wild roses around
their graves. One way to destroy a krvopijac is for a magician to
order its spirit into a bottle, which must then be thrown into a fire.


Origin: Greece and Rome

Description: Lamias are exclusively female vampires. They often
appear in half-human, half-animal forms and eat the flesh of their
victims in addition to drinking their blood.

Weaknesses: Lamias can be attacked and killed with normal weapons.


Origin: West Indies

Description: Appearing as old women, these vampires go out at night
as blobs of light.


Origin: Eastern Europe (Gypsy)
Description: The mulo is the spirit of a dead person who leaves his
corpse in his grave at night and returned at dawn. The mulo was
generally invisible but was often believed to be visible to certain
people, in which case it usually appeared in the original form of the
dead person.

Powers: The vampiric mulo most often preyed upon sheep and cattle. In
the Balkan countries, the adult male mulo would typically come to
visit his widow at night to resume his relationship with her. If the
deceased was an adult male who had died unwed, his mulo might visit a
woman whom he had loved during his lifetime. In some versions of the
belief, he would be visible to his widow and act kindly towards her,
helping with household tasks and regaining her favor. In another
version, the mulo is invisible even to his wife but he liesupon her
and rapes her while she feels paralyzed and is unable to cry out to
others; the widow becomes sick with terror, refuses food and drink,
and eventually dies.

Weaknesses: Some Gypsies in Kosova once believed that a brother and
sister born together as twins on a Saturday could see a vampiric mulo
if they wore their underwear and shirts inside out. The mulo would
flee as soon as the twins saw it. A Gypsy practice in Moravia, now
the eastern province of the Czech Republic, was to use a hen's egg to
bait and ambush an invisible vampiric mulo. When the egg suddenly
disappeared, the men would fire their guns at the spot.


Origin: India

Description: powerful spirit vampires. They usually appear as humans
with animal features (claws, fangs, slitted eyes, ?) or as animals
with human features (especially tigers). They eat the flesh of their
victims in addition to drinking their blood.

Weaknesses: Burning, sunlight, or exorcism may destroy Rakshasas.


Origin: Albania

Description: a witch who preys upon infants by drinking their blood
at night. But instead of transforming into an owl when she goes for
her midnight snack, she is more apt to take the form of a flying
insect. As recently as the early 20th century, many Albanians
regarded the Shtriga to be the most common cause of infant deaths.


Origin : Dominica, Caraibeans

Description: appears as an old woman who sheds her skin at night
(they know this because they sometimes find the skins, which are very
valuable in the practice of Obeah magic. The skinless phantom flies
through the air, usually appearing as a ball of fire and sucks the
blood from her victims. The victims may die if too much blood is
taken and it is possible for their drained bodies to become Soucoyan.

Powers: Its not clear whether the victim becomes a new Soucoyan or
whether an existing Soucoyan possesses the dead victim's skin.

Weaknesses: The Soucoyan must return to her skin by morning, hence
possession of the skin by an Obeah (if they dare) gives control over
the Soucoyan.

Strigoi (Strigoiaca)

Origin: Romania, including Transylvania

Description: In most ways, the Romanian Strigoi Morti resemble the
undead vampires found in other Eastern European countries. They were
frequently blamed as the cause of death in cases of epidemics.
According to old Romanian folklore, a person who is born with a caul
(a veil of fetal membrane still attached to the head), with a small
tail, or under other certain peculiar circumstances, is a Strigoi Viu
(predestined to become an undead Strigoi Morti). The Strigoi Vii join
together in covens and meet with the Strigoi Morti on special Sabbath
nights such as the Eve of St. George (April 22)

Powers: The Strigoi Viu is not a blood drinker, but his powers
include what could be called psychic vampirism. He can steal the
vitality of his neighbors' crops and animals to enhance his own.
Also, he can leave his body at night in the form of an animal or a
small spark of light that can be seen flying through the air.
Sometimes it was said that a Strigoi Viu took animal form by stealing
the form from the animal.

Weaknesses: They can be destroyed after exhuming their dormant bodies
from the grave by such typical means as impaling them with a stake or
by cremating them.


Origin: Rome

Description: witches who transformed into screech owls at night and,
in this form, preyed upon infants by drinking their blood and
sometimes eating their internal organs as well. The Latin feminine
plural form of stryx is striges . In the modern Italian
language, striga has become a general word for witch .

Weaknesses: Crane in Ovide's sprinkles the door way with drugged
water and places a branch of hawthorn in the window. In much later
European lore, hawthorn is often considered as effective as garlic
for the purpose of warding away or confining the undead vampires and
the best material for stakes to pound through their hearts.

plural: tlahuelpocmimi

Origin: Tlaxcala, Mexico

Description: A type of vampire, who lives with her human family, is
able to shapeshift and sucks the blood of infants at night. The
tlahuelpuchi is similar to the nahual in that they both can shape
shift into various animal forms. The nahual, however learns his craft
and does not need to suck blood. Also the nahual looks like a natural
animal when shapeshifted. The tlahuelpuchi has a kind of glowing

The tlahuelpuchi is born with their curse and cannot avoid it.
Sometime around puberty they first learn of what they are. The vast
majority of tlahuelpuchi are female and the female tlahuelpuchi are
more powerful than the male. The tlahuelpuchi have a form of society.
Typically they each have their own territories.
They also have a kind of pact with shamans and other supernatural
creatures. This is why a shaman won't turn in a suspected
tlahuelpuchi. The typical sign that the victim was killed by the
tlahuelpuchi are bruises on the upper body

Powers: Tlahuelpuchi are able to change form by detaching their body
from their legs. They then go hunting, usually in the form of some
bird like a turkey or a vulture. This is because of the bizarre
ritual the tlahuelpuchi has to perform before she can enter the house
of a victim. The tlahuelpuchi must fly over the house in the shape of
a cross from north to south, east to west. Coincidentally the shamans
of the region cleanse the bodies of victims by uncrossing them.
Victims also are given different burial rites. Often people report
seeing glowing animals before a tlahuelpuchi attack. The tlahuelpuchi
are able to avoid capture by turning into an animal so small, like
tick, that the glowing is not noticeable.

Weaknesses: they must feed at least once a month on blood or they
die. Feeding kills the victim. The victim of choice is an infant.
There is no way to detect a tlahuelpuchi except by catching her in
the act. Her family protects her out of shame and because if a family
members is responsible for the death of a tlahuelpuchi the curse will
be passed down to that family member. Garlic, onions and metal repel
Tlahuelpuchi. Sometimes the metal is represented by a pair of open
cisors left near the bed, sometimes a mirror, sometimes religious
medalions pinned on the front and back of the shirt and sometimes
safety pins in the form of a cross pinned to underwear.


Origin: Montenegro and Serbia

Description: a blood drinking witch who has similarities to the
ancient Roman Stryx and the Albanian Shtriga. The soul of a Veshtitza
leaves her body at night and enters the body of a hen or a black
moth. In the body of such a creature, she flies about until she finds
a home where there are infants or young children then she drank their
blood and ate their hearts. The veshtitze would join together to form
covens. The members of a coven flock together in the branches of some
tree at midnight on certain nights to hold a meeting while they snack
upon what they had gathered earlier in the dark. Since it was a
common Eastern European belief that witches in general became undead
vampires after their death, it seems likely that the natural death of
a Veshtitza does not end her drinking habit.


Origin: Greece

Description: In Greece and the Greek islands, the name Vrykolakas
(plural: Vrykolakes) has variants such as Vourkalakas and Vrukolakas.
On the island of Crete, «Kathakano» frequently replaces the name. At
least in some mountain regions on the mainland, the term Vrykolakis
could apply to a shepherd still living who is compelled at nights
when the moon is full to go about biting and eating both man and
beast. But most generally it was applied to dead people who return
from their graves. According to one report from the 17th century, the
undead Vrykolakes would go about knocking on doors at night and
calling the names of the inhabitants. Anyone who answered such a call
was doomed, but those who resisted were spared.

Powers: A person could become a Vrykolakas after his death by having
been excommunicated, having committed a serious crime, or having led
a sinful life. Those who were conceived or born on a holy day were
predestined to become undead Vrykolakes. Even if a person died
without these taints, he was apt to become a Vrykolakas if a cat
jumped over his corpse before burial. Though the undead Vrykolakes
were most active at night, they could also go about during daylight.
They were only obliged to be in their graves on each Saturday.

Weaknesses: When a dead person was suspected of being a Vrykolakas,
his corpse was exhumed to see if it had resisted decay. Also, there
was a religious practice of exhuming all corpses after three years
from their original burial. Typically, an exhumed corpse appearing
undecayed was also bloated and ruddy. This was often interpreted as
evidence that the dead person had become a Vrykolakas and had gorged
itself with the blood of its victims. They may be destroyed by
exorcism or burning. Yet another recourse to getting rid of a
Vrykolakas was to rebury his corpse on a dessert island. This was
done in belief that a Vrykolakas could not cross-seawater.

Aka: vieszcy and upierczi

Origin: Pole and Russia

Description: appear exactly as normal humans and have a sting under
their tongue rather than fangs. They are active from noon until

Weaknesses: burning may only destroy a wampir. When the wampir is
burned, its body will burst, giving rise to hundreds of small,
disgusting animals (maggots, rats, etc.). If any of these escape,
then the wampir's spirit will escape as well, and will later return
to seek revenge.

Flag Counter